guides / rest times

Rest times vs. send-offs: how to read and swim a set

A send-off tells you when to push off the wall. A rest interval tells you how long to stand there. For anyone not swimming in a squad with a big clock, rest is the more honest instruction — and it is what every SwimSwimSwim set gives you.

written by jan hercog & rubsterbest · updated August 2026

The two notations

Send-off (@1:40): you leave every 1:40 regardless of how fast you swam. Swim a 1:25 and you get 15 seconds rest; swim a 1:35 and you get 5. It is precise, it is brutal, and it needs a pace clock and a lane that agrees on it.

Rest (R:20"): you swim, you look at the clock, you push off 20 seconds later. The effort stays where it should be even on a day when you are slower than usual, and it works in a busy public lane.

Every set in the library is written with rest — R: or P: followed by seconds. Where the original coached session did not state a rest, we suggest one that fits the zone and the length.

How much rest belongs where

Rest is part of the training stimulus, not a break from it. Too much and a threshold set turns into intervals; too little and a sprint set turns into slow swimming.

ZoneWhat it isTypical restWhy
Z1–Z2Recovery, easy aerobic10–15"Just enough to see the clock; the swimming should stay continuous in feel
Z3Aerobic, intensive15–20"Keeps heart rate up across long repeats
Z4Threshold / CSS15–25"Short enough that the set stays a threshold set, not a sequence of hard swims
Z5VO2 / anaerobic development30–60"You need to be able to repeat the pace, not survive it
Z7–Z8Speed endurance, max speed45"–2:00Real speed needs real recovery; without it you are training something else

Longer repeats take the upper end of the range, 25s and 50s the lower — except at true sprint speed.

Reading a set line

8x100 free Z4 R:20" means eight repeats of 100 m front crawl at threshold pace, resting 20 seconds after each. If the whole block is prefixed with a multiplier — 2 × above the lines — you swim the entire block twice. Abbreviations such as DPS, drill, scull, build or negative split are explained in the glossary.

Keeping a set honest

When send-offs are better

If you swim with a squad, a functioning pace clock and swimmers of similar speed, send-offs keep the lane together and add useful pressure. If you swim alone, rest wins on almost every count. You can always convert: target time plus rest equals send-off.

Get a session with rest times written in →